#121
Starmie
WasserPsycho
Base Stats BST 520
HP60
Atk75
Def85
SpA100
SpD85
Spe115
Abilities
Erleuchtung
Verdoppelt die Wahrscheinlichkeit, einem wilden Pokémon zu begegnen.
Innere Kraft
Heilt jede major status ailment beim Auswechseln
AnalyseHidden
Verstärkt Attacken um 30%, wenn das Pokémon als Letztes agiert.
Type Effectiveness
Weak to
Käfer 2xGeist 2xPflanze 2xElektro 2xUnlicht 2x
Resists
Kampf 0.5xStahl 0.5xFeuer 0.5xWasser 0.5xPsycho 0.5xEis 0.5x
Moves (61)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Risikotackle | Normal | physical | 120 | 100 | 15 |
| Hydropumpe | Wasser | special | 110 | 80 | 5 |
| Surfer | Wasser | special | 90 | 100 | 15 |
| Eisstrahl | Eis | special | 90 | 100 | 10 |
| Blizzard | Eis | special | 110 | 70 | 5 |
| Hyperstrahl | Normal | special | 150 | 90 | 5 |
| Donnerblitz | Elektro | special | 90 | 100 | 15 |
| Donnerwelle | Elektro | status | — | 90 | 20 |
| Donner | Elektro | special | 110 | 70 | 10 |
| Toxin | Gift | status | — | 90 | 10 |
| Psychokinese | Psycho | special | 90 | 100 | 10 |
| Agilität | Psycho | status | — | — | 30 |
| Doppelteam | Normal | status | — | — | 15 |
| Genesung | Normal | status | — | — | 5 |
| Komprimator | Normal | status | — | — | 10 |
| Konfusstrahl | Geist | status | — | 100 | 10 |
| Lichtschild | Psycho | status | — | — | 30 |
| Reflektor | Psycho | status | — | — | 20 |
| Kaskade | Wasser | physical | 80 | 100 | 15 |
| Erholung | Psycho | status | — | — | 5 |
| Triplette | Normal | special | 80 | 100 | 10 |
| Delegator | Normal | status | — | — | 10 |
| Schnarcher | Normal | special | 50 | 100 | 15 |
| Fluch | Geist | status | — | — | 10 |
| Schutzschild | Normal | status | — | — | 10 |
| Blitzkanone | Elektro | special | 120 | 50 | 5 |
| Eissturm | Eis | special | 55 | 95 | 15 |
| Ausdauer | Normal | status | — | — | 10 |
| Angeberei | Normal | status | — | 85 | 15 |
| Anziehung | Normal | status | — | 100 | 15 |
| Schlafrede | Normal | status | — | — | 10 |
| Leidteiler | Normal | status | — | — | 20 |
| Turbodreher | Normal | physical | 50 | 100 | 40 |
| Regentanz | Wasser | status | — | — | 5 |
| Psycho-Plus | Normal | status | — | — | 10 |
| Whirlpool | Wasser | special | 35 | 85 | 15 |
| Fassade | Normal | physical | 70 | 100 | 20 |
| Trickbetrug | Psycho | status | — | 100 | 10 |
| Aufbereitung | Normal | status | — | — | 10 |
| Fähigkeitstausch | Psycho | status | — | — | 10 |
| Taucher | Wasser | physical | 80 | 100 | 10 |
| Kosmik-Kraft | Psycho | status | — | — | 20 |
| Aquawelle | Wasser | special | 60 | 100 | 20 |
| Erdanziehung | Psycho | status | — | — | 5 |
| Gyroball | Stahl | physical | — | 100 | 5 |
| Juwelenkraft | Gestein | special | 80 | 100 | 20 |
| Gigastoß | Normal | physical | 150 | 90 | 5 |
| Lawine | Eis | physical | 60 | 100 | 10 |
| Psychoklinge | Psycho | physical | 70 | 100 | 20 |
| Lichtkanone | Stahl | special | 80 | 100 | 10 |
| Bizarroraum | Psycho | status | — | — | 5 |
| Strauchler | Pflanze | special | — | 100 | 20 |
| Wunderraum | Psycho | status | — | — | 10 |
| Psychoschock | Psycho | special | 80 | 100 | 10 |
| Kanon | Normal | special | 60 | 100 | 15 |
| Seitentausch | Psycho | status | — | — | 15 |
| Siedewasser | Wasser | special | 80 | 100 | 15 |
| Zauberschein | Fee | special | 80 | 100 | 10 |
| Flächenmacht | Psycho | special | 80 | 100 | 10 |
| Meteorstrahl | Gestein | special | 120 | 90 | 10 |
| Rollwende | Wasser | physical | 60 | 100 | 20 |