#234
Stantler
Normal
Base Stats BST 465
HP73
Atk95
Def62
SpA85
SpD65
Spe85
Abilities
Intimidate
Lowers opponents' Attack one stage upon entering battle.
Frisk
Reveals an opponent's held item upon entering battle.
Sap SipperHidden
Absorbs grass moves, raising Attack one stage.
Type Effectiveness
Weak to
Fighting 2x
Immune to
Ghost
Moves (72)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Body Slam | Normal | physical | 85 | 100 | 15 |
| Thrash | Normal | physical | 120 | 100 | 10 |
| Double-Edge | Normal | physical | 120 | 100 | 15 |
| Bite | Dark | physical | 60 | 100 | 25 |
| Roar | Normal | status | — | — | 20 |
| Disable | Normal | status | — | 100 | 20 |
| Hyper Beam | Normal | special | 150 | 90 | 5 |
| Solar Beam | Grass | special | 120 | 100 | 10 |
| Thunderbolt | Electric | special | 90 | 100 | 15 |
| Thunder Wave | Electric | status | — | 90 | 20 |
| Thunder | Electric | special | 110 | 70 | 10 |
| Earthquake | Ground | physical | 100 | 100 | 10 |
| Dig | Ground | physical | 80 | 100 | 10 |
| Toxic | Poison | status | — | 90 | 10 |
| Psychic | Psychic | special | 90 | 100 | 10 |
| Hypnosis | Psychic | status | — | 60 | 20 |
| Agility | Psychic | status | — | — | 30 |
| Double Team | Normal | status | — | — | 15 |
| Confuse Ray | Ghost | status | — | 100 | 10 |
| Light Screen | Psychic | status | — | — | 30 |
| Reflect | Psychic | status | — | — | 20 |
| Rest | Psychic | status | — | — | 5 |
| Substitute | Normal | status | — | — | 10 |
| Thief | Dark | physical | 60 | 100 | 25 |
| Snore | Normal | special | 50 | 100 | 15 |
| Curse | Ghost | status | — | — | 10 |
| Spite | Ghost | status | — | 100 | 10 |
| Protect | Normal | status | — | — | 10 |
| Scary Face | Normal | status | — | 100 | 10 |
| Mud-Slap | Ground | special | 20 | 100 | 10 |
| Detect | Fighting | status | — | — | 5 |
| Endure | Normal | status | — | — | 10 |
| Swagger | Normal | status | — | 85 | 15 |
| Attract | Normal | status | — | 100 | 15 |
| Sleep Talk | Normal | status | — | — | 10 |
| Megahorn | Bug | physical | 120 | 85 | 10 |
| Iron Tail | Steel | physical | 100 | 75 | 15 |
| Rain Dance | Water | status | — | — | 5 |
| Sunny Day | Fire | status | — | — | 5 |
| Psych Up | Normal | status | — | — | 10 |
| Shadow Ball | Ghost | special | 80 | 100 | 15 |
| Future Sight | Psychic | special | 120 | 100 | 10 |
| Uproar | Normal | special | 90 | 100 | 10 |
| Facade | Normal | physical | 70 | 100 | 20 |
| Helping Hand | Normal | status | — | — | 20 |
| Trick | Psychic | status | — | 100 | 10 |
| Role Play | Psychic | status | — | — | 10 |
| Skill Swap | Psychic | status | — | — | 10 |
| Imprison | Psychic | status | — | — | 10 |
| Extrasensory | Psychic | special | 80 | 100 | 20 |
| Bounce | Flying | physical | 85 | 85 | 5 |
| Calm Mind | Psychic | status | — | — | 20 |
| Gravity | Psychic | status | — | — | 5 |
| Last Resort | Normal | physical | 140 | 100 | 5 |
| Sucker Punch | Dark | physical | 70 | 100 | 5 |
| Energy Ball | Grass | special | 90 | 100 | 10 |
| Earth Power | Ground | special | 90 | 100 | 10 |
| Giga Impact | Normal | physical | 150 | 90 | 5 |
| Zen Headbutt | Psychic | physical | 80 | 90 | 15 |
| Trick Room | Psychic | status | — | — | 5 |
| Charge Beam | Electric | special | 50 | 90 | 10 |
| Psyshock | Psychic | special | 80 | 100 | 10 |
| Magic Room | Psychic | status | — | — | 10 |
| Entrainment | Normal | status | — | 100 | 15 |
| Round | Normal | special | 60 | 100 | 15 |
| Stored Power | Psychic | special | 20 | 100 | 10 |
| Bulldoze | Ground | physical | 60 | 100 | 20 |
| Wild Charge | Electric | physical | 90 | 100 | 15 |
| Throat Chop | Dark | physical | 80 | 100 | 15 |
| Lunge | Bug | physical | 80 | 100 | 15 |
| Psyshield Bash | Psychic | physical | 70 | 90 | 10 |
| Trailblaze | Grass | physical | 50 | 100 | 20 |