#765
Oranguru
NormalPsychic
Base Stats BST 490
HP90
Atk60
Def80
SpA90
SpD110
Spe60
Abilities
Inner Focus
Prevents flinching.
Telepathy
Protects against friendly Pokémon's damaging moves.
SymbiosisHidden
Passes the bearer's held item to an ally when the ally uses up its item.
Type Effectiveness
Weak to
Bug 2xDark 2x
Resists
Psychic 0.5x
Immune to
Ghost
Moves (73)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Mega Kick | Normal | physical | 120 | 75 | 5 |
| Body Slam | Normal | physical | 85 | 100 | 15 |
| Hyper Beam | Normal | special | 150 | 90 | 5 |
| Thunderbolt | Electric | special | 90 | 100 | 15 |
| Thunder | Electric | special | 110 | 70 | 10 |
| Earthquake | Ground | physical | 100 | 100 | 10 |
| Toxic | Poison | status | — | 90 | 10 |
| Psychic | Psychic | special | 90 | 100 | 10 |
| Double Team | Normal | status | — | — | 15 |
| Light Screen | Psychic | status | — | — | 30 |
| Reflect | Psychic | status | — | — | 20 |
| Rest | Psychic | status | — | — | 5 |
| Rock Slide | Rock | physical | 75 | 90 | 10 |
| Substitute | Normal | status | — | — | 10 |
| Snore | Normal | special | 50 | 100 | 15 |
| Spite | Ghost | status | — | 100 | 10 |
| Protect | Normal | status | — | — | 10 |
| Scary Face | Normal | status | — | 100 | 10 |
| Endure | Normal | status | — | — | 10 |
| Swagger | Normal | status | — | 85 | 15 |
| Attract | Normal | status | — | 100 | 15 |
| Sleep Talk | Normal | status | — | — | 10 |
| Safeguard | Normal | status | — | — | 25 |
| Pain Split | Normal | status | — | — | 20 |
| Encore | Normal | status | — | 100 | 5 |
| Rain Dance | Water | status | — | — | 5 |
| Sunny Day | Fire | status | — | — | 5 |
| Psych Up | Normal | status | — | — | 10 |
| Shadow Ball | Ghost | special | 80 | 100 | 15 |
| Future Sight | Psychic | special | 120 | 100 | 10 |
| Facade | Normal | physical | 70 | 100 | 20 |
| Taunt | Dark | status | — | 100 | 20 |
| Trick | Psychic | status | — | 100 | 10 |
| Brick Break | Fighting | physical | 75 | 100 | 15 |
| Yawn | Normal | status | — | — | 10 |
| Knock Off | Dark | physical | 65 | 100 | 20 |
| Endeavor | Normal | physical | — | 100 | 5 |
| Skill Swap | Psychic | status | — | — | 10 |
| Imprison | Psychic | status | — | — | 10 |
| Hyper Voice | Normal | special | 90 | 100 | 10 |
| Extrasensory | Psychic | special | 80 | 100 | 20 |
| Block | Normal | status | — | — | 5 |
| Covet | Normal | physical | 60 | 100 | 25 |
| Calm Mind | Psychic | status | — | — | 20 |
| Gravity | Psychic | status | — | — | 5 |
| Payback | Dark | physical | 50 | 100 | 10 |
| Fling | Dark | physical | — | 100 | 10 |
| Last Resort | Normal | physical | 140 | 100 | 5 |
| Focus Blast | Fighting | special | 120 | 70 | 5 |
| Energy Ball | Grass | special | 90 | 100 | 10 |
| Giga Impact | Normal | physical | 150 | 90 | 5 |
| Nasty Plot | Dark | status | — | — | 20 |
| Zen Headbutt | Psychic | physical | 80 | 90 | 15 |
| Trick Room | Psychic | status | — | — | 5 |
| Charge Beam | Electric | special | 50 | 90 | 10 |
| Wonder Room | Psychic | status | — | — | 10 |
| Psyshock | Psychic | special | 80 | 100 | 10 |
| Magic Room | Psychic | status | — | — | 10 |
| Foul Play | Dark | physical | 95 | 100 | 15 |
| After You | Normal | status | — | — | 15 |
| Round | Normal | special | 60 | 100 | 15 |
| Stored Power | Psychic | special | 20 | 100 | 10 |
| Ally Switch | Psychic | status | — | — | 15 |
| Quash | Dark | status | — | 100 | 15 |
| Bulldoze | Ground | physical | 60 | 100 | 20 |
| Psychic Terrain | Psychic | status | — | — | 10 |
| Instruct | Psychic | status | — | — | 15 |
| Brutal Swing | Dark | physical | 60 | 100 | 20 |
| Expanding Force | Psychic | special | 80 | 100 | 10 |
| Terrain Pulse | Normal | special | 50 | 100 | 10 |
| Trailblaze | Grass | physical | 50 | 100 | 20 |
| Chilling Water | Water | special | 50 | 100 | 20 |
| Psychic Noise | Psychic | special | 75 | 100 | 10 |