PokemonHelper
Magnemite
#81

Magnemite

ElectricSteel

Base Stats BST 325

HP25
Atk35
Def70
SpA95
SpD55
Spe45

Abilities

Magnet Pull

Prevents steel opponents from fleeing or switching out.

Sturdy

Prevents being KOed from full HP, leaving 1 HP instead. Protects against the one-hit KO moves regardless of HP.

AnalyticHidden

Strengthens moves to 1.3× their power when moving last.

Type Effectiveness

Weak to

Fighting 2xGround 4xFire 2x

Resists

Normal 0.5xFlying 0.25xRock 0.5xBug 0.5xSteel 0.25xGrass 0.5xElectric 0.5xPsychic 0.5xIce 0.5xDragon 0.5xFairy 0.5x

Immune to

Poison

Moves (48)

MoveTypeCat.PowerAcc.PP
Double-EdgeNormalphysical12010015
ThunderboltElectricspecial9010015
Thunder WaveElectricstatus—9020
ThunderElectricspecial1107010
ToxicPoisonstatus—9010
ScreechNormalstatus—8540
Double TeamNormalstatus——15
Confuse RayGhoststatus—10010
Light ScreenPsychicstatus——30
ReflectPsychicstatus——20
ExplosionNormalphysical2501005
RestPsychicstatus——5
SubstituteNormalstatus——10
SnoreNormalspecial5010015
CurseGhoststatus——10
ProtectNormalstatus——10
Zap CannonElectricspecial120505
Lock-OnNormalstatus——5
SandstormRockstatus——10
EndureNormalstatus——10
SwaggerNormalstatus—8515
Sleep TalkNormalstatus——10
Rain DanceWaterstatus——5
Sunny DayFirestatus——5
Psych UpNormalstatus——10
FacadeNormalphysical7010020
ChargeElectricstatus——20
Helping HandNormalstatus——20
RecycleNormalstatus——10
Metal SoundSteelstatus—8540
Iron DefenseSteelstatus——15
GravityPsychicstatus——5
Gyro BallSteelphysical—1005
Magnet RiseElectricstatus——10
Flash CannonSteelspecial8010010
DischargeElectricspecial8010015
Iron HeadSteelphysical8010015
Charge BeamElectricspecial509010
Heavy SlamSteelphysical—10010
Electro BallElectricspecial—10010
RoundNormalspecial6010015
Volt SwitchElectricspecial7010020
ElectrowebElectricspecial559515
Wild ChargeElectricphysical9010015
Eerie ImpulseElectricstatus—10015
Electric TerrainElectricstatus——10
Steel BeamSteelspecial140955
Rising VoltageElectricspecial7010020